Required software: text editor, Chrome.
If possible, disable the Scratch Addons extension you downloaded from the store before proceeding to avoid issues.
If you plan to submit the addon you are developing as a pull request to our GitHub repository, please read our contributing guidelines first.
In case there is no existing GitHub issue in that repository related to your new addon idea, please create one. However, if there is already an issue related to your feature idea, we suggest that you leave a comment on it stating your intention to develop the addon. This will enable other contributors to provide feedback on whether the addon could be accepted, or if further discussion is required.
However, if you are creating an addon for personal use, you may proceed with this guide.
Step 1: Read about addon basics
Make sure to read that article to be familiar with the terminology.
Step 2: Fork/clone the repo
Follow these instructions to download the source code locally.
Obs: Chrome anbefales for å jobbe med tillegg. Likevel forventes det at tillegg fungerer på Firefox og Edge.
Nå som du har utvidelsen på filsystemet ditt, gå til
chrome://extensions og slå på “utviklermodus”.
Klikk på “last inn ukomprimert” og velg deretter mappen der Scratch Addons er plassert. Hvis du har problemer med dette, sørg for å velge mappen der
manifest.json er plassert.
Det er det, du har lastet inn utvidelsen! Den skal se omtrent slik ut:
Obs: Du kan trygt ignorere at det står “feil”. Det er bare en advarsel for en ukjent manifestnøkkel som kreves av Firefox.
Now comes the fun part!
What will your addon do? Think of a self descriptive addon ID (no spaces or special characters, except hyphens).
Using a file explorer, go to the folder where Scratch Addons resides in your filesystem. Locate the
Then, create a new folder with your epic addon ID as its name.
The addon manifest tells Scratch Addons how your addon works. Make sure to get this right to avoid headaches.
Inside the folder you just created, create an
This is a base you can use to start coding, make sure to change it in the future:
"name": "Epic placeholder text in place of addon name",
"description": "Hello World! It would be really smart to replace this placeholder text with a description.",
For more information on what you can declare in the manifest, check this article.
Scratch Addons can’t find new folders by itself, so you have to add the name to a special file.
scratchAddonsFolder/addons/addons.json and add the ID of your addon to the array.
Your addon does nothing at the moment, so it’s a good time to check if everything we made previously worked.
chrome://extensions and reload Scratch Addons by clicking the refresh symbol on its card.
Now, right-click the Scratch Addons icon, and click “options”.
You should see your addon on the list! Once you find it, enable it, and set any settings that you may have.
Before proceeding, make sure you read the wiki article linked in step 1.
Here comes the fun part: create your own JS or CSS files!
Protip: after making any change to your addon, make sure to refresh the Scratch Addons extension like you did in step 8.
Depending on what you want your addon to do, you should now check these wiki pages:
If you want, you can make your addon customizable!
Users of your addon will be able to toggle settings, enter numbers, and more!
To get started, see how to declare settings in the addon manifest.
Then, head to the addon.settings documentation to learn how to access user choices from userscripts.
Now that your addon works, let’s make sure we can add it to the addon library.
Make sure your addon’s manifest is suitable, more info here. Keep close attention to the name, description and tags of your addon. Make sure to set
false or remove it.
Make sure your addon doesn’t break other addons.
Make sure your code is understandable; having unnecessary comments is better than no comments.
Follow the steps on our contributing guidelines. Simply put, fork the repo if you haven’t already, commit your new addon and send a PR!
Keep in mind we might request you to make some changes, however, we will probably accept your addon as long as it’s minimally suitable.